Work

<Internship> City Player mini-game - Design Your Public Space

Gamification
Demo

A public space designing minigame developed as a spin-off of CITYPlayer: Chinatown Reimagined, exhibited at Concordia 4th space as one of the 17 stations in a SDG (Sustainable Development Goals) event.

A Photo of Montreal downtown

Introduction

  • Developed a public-participation game prototype simulating the redevelopment of a Chinatown public lot, presented for one week at a city planning expo.
  • Designed core systems including UI, camera control, post-processing effects, and a Save/Load system. Handled on-site tech support, user interaction, and live feedback collection.